| Nytro | The Nytro Game Engine main namespace |
| Nytro::Ai | The 'Ai' namespace keeps all the Artificial Intelligence related classes, like agent, goal, crowd, brain, flock, hint, pathfinding and other |
| Nytro::Audio | This namespace holds classes related to sound/Audio, sound sources, sound buffers, sound blockers |
| Nytro::Core | The core engine namespace, manages and glues together the various engine subsystems It manages the providers, the plugins, the current frame, the application, the class creation/factory, holds the central resource manager, etc |
| Nytro::Game | The game namespace keeps all the classes related to an actual game skeleton, the game state logic, genre helper classes (FPS/RTS/MMO/TBS/TPS..), player, and other classes |
| Nytro::Graphics | The graphics namespace holds all the graphics and rendering related classes, all what is displayed on screen, is using classes from here |
| Nytro::Gui | The Gui namespace holds the graphical user interface classes, UI controls |
| Nytro::Input | The Input namespace holds classes related to input from user, mouse, keyboard, joystick, gamepad |
| Nytro::Math | Mathematics utilitarian functions and classes |
| Nytro::Network | The network related classes are hosted here, client, server, net packet, protocols |
| Nytro::Physics | This namespace is the central host of the Physics related classes, bodies, ragdolls, ropes, simulation, vehicles, joints |
| Nytro::Scene | This namespace holds the scene related classes, scene nodes, scene graph |
| Nytro::Script | This namespace holds the classes related to engine scripting |
| Nytro::System | This namespace holds all common classes and functions of the engine, RTTI, application, threads, utilities, plugins, stats, profiler, memory, events, exceptions, resources, properties, streams, xml etc |
| Nytro::Util | Various utility functions and classes |